SetEntityMotion.this
- this()
- this(long entityId, Tuple!(float, "x", float, "y", float, "z") motion)
class SetEntityMotion
pure nothrow @safe @nogc
this
(,Tuple!(float, "x", float, "y", float, "z") motion = Tuple!(float, "x", float, "y", float, "z").init )
sul protocol bedrock141 play SetEntityMotion
constructorsfunctionsstatic functionsvariables