sel-utils ~master (2018-02-05T12:12:47Z)
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Metadata.rectractingSpikes
sul
metadata
java338
Metadata
Undocumented in source. Be warned that the author may not have intended to support it.
bool
rectractingSpikes
[@property getter]
class
Metadata
pure nothrow @
property
@
safe
@
nogc
bool
rectractingSpikes
(
)
bool
rectractingSpikes
[@property setter]
Meta
Source
See Implementation
sul
metadata
java338
Metadata
constructors
this
enums
ARMOR_STAND_FLAGS
ARROW_FLAGS
ENTITY_FLAGS
HORSE_FLAGS
INSTENTIENT_FLAGS
LIVING_FLAGS
SHEEP_FLAGS_AND_COLOR
SKIN_PARTS
SNOWMAN_FLAGS
TAMEABLE_FLAGS
functions
encodeAir
encodeEntityFlags
encodeNametag
encodeNoGravity
encodePotion
encodeShowNametag
encodeSilent
encodeSpawnPosition
reset
properties
air
entityFlags
gliding
glowing
invisible
nametag
noGravity
onFire
potion
showNametag
silent
sneaking
spawnPosition
sprinting
variables
ADDITIONAL_HEARTS
AIR
ARROWS
ATTACK_MODE
BABY
BEAM_TARGET
BEGGING
BLAZE_ON_FIRE
BOAT_VARIANT
BODY_ROTATION
CARPET_COLOR
CARRIED_BLOCK
CARROT_BOOST
CENTER_HEAD_TARGET
CHARGED
CHESTED
CLIMBING
COLLAR_COLOR
COLOR
COMMAND
CONVERTING
CREATED_BY_PLAYER
CREEPER_STATE
DAMAGE_TAKEN
DRAGON_PHASE
FIREWORK
FIREWORK_THROWER
FORWARD_DIRECTION
FURNACE_POWERED
FUSE_TIME
GHAST_ATTACKING
GUARDIAN_TARGET
HANDS_HELD_UP
HANGING
HEAD_ROTATION
HEALTH
HOOKED_ENTITY
HORSE_ARMOR
HORSE_VARIANT
IGNITED
INVULNERABLE_TIME
IS_SINGLE_POINT
ITEM
LAST_OUTPUT
LEFT_ARM_ROTATION
LEFT_HEAD_TARGET
LEFT_LEG_ROTATION
LEFT_PADDLE_TURNING
LEFT_SHOULDER
LLAMA_STRENGTH
LLAMA_VARIANT
MAIN_HAND
MINECART_BLOCK
MINECART_BLOCK_POSITION
MINECART_CUSTOM_BLOCK
NAMETAG
NO_GRAVITY
OCELOT_VARIANT
OWNER_UUID
PARROT_COLOR
PARTICLE_ID
PARTICLE_PARAMETER_1
PARTICLE_PARAMETER_2
PIG_SADDLED
POTION
POTION_AMBIENT
POTION_COLOR
PROFESSION
RABBIT_VARIANT
RADIUS
RECTRACTING_SPIKES
RIGHT_ARM_ROTATION
RIGHT_HEAD_TARGET
RIGHT_LEG_ROTATION
RIGHT_PADDLE_TURNING
RIGHT_SHOULDER
ROTATION
SCORE
SCREAMING
SHAKING_DIRECTION
SHAKING_MULTIPLIER
SHAKING_POWER
SHOW_BOTTOM
SHOW_NAMETAG
SHULKER_ATTACHMENT
SHULKER_COLOR
SHULKER_DIRECTION
SHULKER_SHIELD_HEIGHT
SILENT
SLIME_SIZE
SPAWN_POSITION
SPELL
STANDING_UP
SWINGING_ARMS
TIME_SINCE_LAST_HIT
WOLF_HEALTH
ZOMBIE_VILLAGER_PROFESSION
decoded