UseItem.this
- this()
- this(uint actionType, sul.protocol.bedrock160.types.BlockPosition blockPosition, int face, int hotbarSlot, sul.protocol.bedrock160.types.Slot item, Tuple!(float, "x", float, "y", float, "z") playerPosition, Tuple!(float, "x", float, "y", float, "z") clickPosition)
class UseItem
pure nothrow @safe @nogc
this
(,,,,,Tuple!(float, "x", float, "y", float, "z") playerPosition = Tuple!(float, "x", float, "y", float, "z").init ,Tuple!(float, "x", float, "y", float, "z") clickPosition = Tuple!(float, "x", float, "y", float, "z").init )