EntityTeleport.this

Undocumented in source.
  1. this()
  2. this(uint entityId, Tuple!(double, "x", double, "y", double, "z") position, ubyte yaw, ubyte pitch, bool onGround)
    class EntityTeleport
    pure nothrow @safe @nogc
    this
    (,
    Tuple!(double, "x", double, "y", double, "z") position = Tuple!(double, "x", double, "y", double, "z").init
    ,
    ubyte yaw = ubyte.init
    ,
    ubyte pitch = ubyte.init
    ,
    bool onGround = bool.init
    )

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