Particle.this

Undocumented in source.
  1. this()
  2. this(uint particleId, bool longDistance, Tuple!(float, "x", float, "y", float, "z") position, Tuple!(float, "x", float, "y", float, "z") offset, float data, uint count, uint[2] additionalData)
    class Particle
    pure nothrow @safe @nogc
    this
    (,
    bool longDistance = bool.init
    ,
    Tuple!(float, "x", float, "y", float, "z") position = Tuple!(float, "x", float, "y", float, "z").init
    ,
    Tuple!(float, "x", float, "y", float, "z") offset = Tuple!(float, "x", float, "y", float, "z").init
    ,
    float data = float.init
    ,
    uint count = uint.init
    ,
    uint[2] additionalData = (uint[2]).init
    )

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