AddEntity.this
- this()
 - this(long entityId, long runtimeId, uint type, Tuple!(float, "x", float, "y", float, "z") position, Tuple!(float, "x", float, "y", float, "z") motion, float pitch, float yaw, sul.protocol.pocket101.types.Attribute[] attributes, Metadata metadata, sul.protocol.pocket101.types.Link[] links)
class AddEntity
pure nothrow @safe @nogc 
this
(,,,Tuple!(float, "x", float, "y", float, "z") position = Tuple!(float, "x", float, "y", float, "z").init ,Tuple!(float, "x", float, "y", float, "z") motion = Tuple!(float, "x", float, "y", float, "z").init ,,,,,)  
 
		sul protocol pocket101 play AddEntity 
		constructorsfunctionsstatic functionsvariables