PlayerInput.this

Undocumented in source.
  1. this()
  2. this(Tuple!(float, "x", float, "y", float, "z") motion, ubyte flags, bool unknown2)
    class PlayerInput
    pure nothrow @safe @nogc
    this
    (
    Tuple!(float, "x", float, "y", float, "z") motion
    ,
    ubyte flags = ubyte.init
    ,
    bool unknown2 = bool.init
    )

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