Add.this

Undocumented in source.
  1. this()
  2. this(uint worldId, string name, ubyte dimension, ubyte generator, ubyte difficulty, ubyte gamemode, Tuple!(int, "x", int, "z") spawnPoint, short time, int seed, int parent)
    class Add
    pure nothrow @safe @nogc
    this
    (
    uint worldId
    ,
    string name = string.init
    ,
    ubyte dimension = ubyte.init
    ,
    ubyte generator = ubyte.init
    ,
    ubyte difficulty = ubyte.init
    ,
    ubyte gamemode = ubyte.init
    ,
    Tuple!(int, "x", int, "z") spawnPoint = Tuple!(int, "x", int, "z").init
    ,
    short time = short.init
    ,
    int seed = int.init
    ,
    int parent = -1
    )

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