AddItemEntity.this
- this()
class AddItemEntity
pure nothrow @safe @nogc
this
- this(long entityId, long runtimeId, sul.protocol.pocket101.types.Slot item, Tuple!(float, "x", float, "y", float, "z") position, Tuple!(float, "x", float, "y", float, "z") motion)
sul protocol pocket101 play AddItemEntity
constructorsfunctionsstatic functionsvariables