LevelSoundEvent.this
- this()
- this(ubyte sound, Tuple!(float, "x", float, "y", float, "z") position, uint volume, int pitch, bool unknown4)
class LevelSoundEvent
pure nothrow @safe @nogc
this
(,Tuple!(float, "x", float, "y", float, "z") position = Tuple!(float, "x", float, "y", float, "z").init ,,,)
sul protocol pocket102 play LevelSoundEvent
constructorsfunctionsstatic functionsvariables