sel-utils ~master (2018-02-05T12:12:47Z)
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LevelSoundEvent.this
sul
protocol
pocket102
play
LevelSoundEvent
Undocumented in source.
this
()
class
LevelSoundEvent
pure nothrow @
safe
@
nogc
this
(
)
this
(ubyte sound, Tuple!(float, "x", float, "y", float, "z") position, uint volume, int pitch, bool unknown4)
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sul
protocol
pocket102
play
LevelSoundEvent
constructors
this
functions
decode
encode
toString
static functions
fromBuffer
variables
ADD_CHEST
AMBIENT
AMBIENT_BABY
AMBIENT_IN_WATER
ARMOR
ATTACH
ATTACK
ATTACK_NODAMAGE
BOOST
BOW
BOW_HIT
BREAK
BREAK_BLOCK
BREATHE
BUCKET_EMPTY_LAVA
BUCKET_EMPTY_WATER
BUCKET_FILL_LAVA
BUCKET_FILL_WATER
BULLET_HIT
BURP
CHEST_CLOSED
CHEST_OPEN
CLIENTBOUND
DEATH
DEATH_IN_WATER
DEATH_TO_ZOMBIE
DEFAULT
DENY
DETACH
DRINK
DROP_SLOT
EAT
ELDERGUARDIAN_CURSE
EXPLODE
EXTINGUISH_FIRE
FALL
FALL_BIG
FALL_SMALL
FIELDS
FIRE
FIZZ
FLAP
FUSE
GALLOP
GUARDIAN_FLOP
HAGGLE
HAGGLE_IDLE
HAGGLE_NO
HAGGLE_YES
HEAVY_STEP
HIT
HURT
HURT_IN_WATER
ID
IGNITE
ITEM_FIZZ
ITEM_USE_ON
JUMP
LAND
LAVA
LAVA_POP
LEVELUP
MAD
MILK
MOB_WARNING
MOB_WARNING_BABY
NOTE
PISTON_IN
PISTON_OUT
PLACE
PLOP
POP
PORTAL
POWER_OFF
POWER_ON
REMEDY
SADDLE
SERVERBOUND
SHAKE
SHEAR
SHOOT
SHULKER_CLOSE
SHULKER_OPEN
SPAWN
SPLASH
SQUISH_BIG
SQUISH_SMALL
STARE
STEP
SWIM
TAKEOFF
TELEPORT
THORNS
THROW
THUNDER
TRIPOD
UNDEFINED
UNFECT
WARN
WATER
pitch
position
sound
unknown4
volume