List of names of the nodes connected to the server, if it uses the hub-node layout, or an empty list.
Name of the server (not the game's MOTD!). It shouldn't contain Minecraft formatting codes.
Informations about the games and their protocols supported by the server.
Indicates whether the external console can execute command remotely through the Command packet.
The server's software as a formatted string (without the version).
Versions of the server in a 3-btyes array readed as [major, minor, release].
Sent when the hash sent in Auth matches the server's.